追加部分素材

This commit is contained in:
2025-09-19 10:08:16 +08:00
parent 558c42e71d
commit dae9b8a2c6
10 changed files with 9 additions and 4 deletions

View File

@@ -51,7 +51,7 @@
<configuration>
<!-- 确保这个类路径与你实际的Launcher类位置一致 -->
<!-- 例如如果你的类文件在src/main/java/uno/mloluyu/Launcher.java -->
<mainClass>uno.mloluyu.Launcher</mainClass>
<mainClass>uno.mloluyu.desktop.Launcher</mainClass>
</configuration>
</plugin>
@@ -64,7 +64,7 @@
<archive>
<manifest>
<addClasspath>true</addClasspath>
<mainClass>uno.mloluyu.Launcher</mainClass>
<mainClass>uno.mloluyu.desktop.Launcher</mainClass>
</manifest>
</archive>
</configuration>

View File

@@ -13,7 +13,7 @@ public class GameCore implements ApplicationListener {
@Override
public void create() {
batch = new SpriteBatch();
img = new Texture(Gdx.files.internal("src\\main\\resources\\assets\\badlogic.jpg"));
img = new Texture(Gdx.files.internal("src\\main\\resources\\assets\\backgrounds\\bg.png"));
}
@Override
@@ -21,8 +21,13 @@ public class GameCore implements ApplicationListener {
Gdx.gl.glClearColor(0.15f, 0.15f, 0.2f, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
float screenWidth = Gdx.graphics.getWidth();
float screenHeight = Gdx.graphics.getHeight();
float scaleX = screenWidth / img.getWidth();
float scaleY = screenHeight / img.getHeight();
batch.begin();
batch.draw(img, 0, 0);
batch.draw(img, 0, 0, scaleX, scaleY);
batch.end();
}

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