优化
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@@ -3,14 +3,12 @@ package uno.mloluyu.characters;
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public class AdvancedFighter extends SimpleFighter {
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public AdvancedFighter(String name) {
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super(name); // 调用父类构造函数
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super(name);
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}
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@Override
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public void attack(String attackType) {
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// 先使用父类的攻击逻辑来保证 isAttacking/attackTimer/attackbox 等状态被正确设置
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super.attack(attackType);
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// 在这里可以添加 AdvancedFighter 特有的扩展行为(攻击力、特效等)
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// 例如:根据 attackType 调整伤害或触发粒子/声音,但不要忘记保留父类的状态设置
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}
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}
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