Merge remote-tracking branch 'origin/master'

# Conflicts:
#	pom.xml
#	src/main/java/uno/mloluyu/desktop/GameCore.java
This commit is contained in:
2025-09-19 09:42:58 +08:00
11 changed files with 95 additions and 61 deletions

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@@ -1,3 +1,4 @@
{
"java.configuration.updateBuildConfiguration": "interactive"
"java.configuration.updateBuildConfiguration": "interactive",
"java.debug.settings.onBuildFailureProceed": true
}

44
pom.xml
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@@ -1,32 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<project xmlns="http://maven.apache.org/POM/4.0.0">
<modelVersion>4.0.0</modelVersion>
<groupId>uno.mloluyu</groupId>
<artifactId>game</artifactId>
<version>1.0-SNAPSHOT</version>
<packaging>jar</packaging>
<dependencies>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx</artifactId>
<version>1.12.1</version>
<version>${gdx.version}</version>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-backend-lwjgl3</artifactId>
<version>1.12.1</version>
<version>${gdx.version}</version>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-platform</artifactId>
<version>1.12.1</version>
<version>${gdx.version}</version>
<classifier>natives-desktop</classifier>
</dependency>
<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-tools</artifactId>
<version>1.13.5</version>
</dependency>
</dependencies>
<build>
@@ -36,17 +37,36 @@
<artifactId>maven-compiler-plugin</artifactId>
<version>3.13.0</version>
<configuration>
<source>21</source>
<target>21</target>
<compilerArgs>--enable-preview</compilerArgs>
<!-- 建议使用与LibGDX兼容的JDK版本11或17比较合适 -->
<source>17</source>
<target>17</target>
<!-- 移除不必要的预览特性,除非确实需要 -->
</configuration>
</plugin>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>exec-maven-plugin</artifactId>
<version>3.1.0</version>
<configuration>
<mainClass>uno.mloluyu.desktop.Launcher</mainClass> <!-- 替换为你的桌面启动器完整类名 -->
<!-- 确保这个类路径与你实际的Launcher类位置一致 -->
<!-- 例如如果你的类文件在src/main/java/uno/mloluyu/Launcher.java -->
<mainClass>uno.mloluyu.Launcher</mainClass>
</configuration>
</plugin>
<!-- 添加运行时类路径配置,解决类找不到问题 -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.3.0</version>
<configuration>
<archive>
<manifest>
<addClasspath>true</addClasspath>
<mainClass>uno.mloluyu.Launcher</mainClass>
</manifest>
</archive>
</configuration>
</plugin>
</plugins>

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@@ -15,3 +15,4 @@ public class Launcher {
new Lwjgl3Application(new GameCore(), configuration);
}
}

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@@ -0,0 +1,11 @@
package uno.mloluyu.desktop.character;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class Alice {
private SpriteBatch batch;
private Texture texture;
private Sprite sprite;
}

View File

@@ -23,6 +23,7 @@ public class CreateServer {
public void run() {
try {
clientSocket = serverSocket.accept(null);
System.out.println("玩家连接"+clientSocket);
//连接上后在这里编写进入游戏界面的代码
} catch (Exception e) {

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