更改人物父类

This commit is contained in:
2025-09-21 21:48:57 +08:00
parent 105c142abb
commit 3b9d794163
7 changed files with 57 additions and 175 deletions

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@@ -15,7 +15,7 @@ public abstract class Fighter implements Disposable {
// 动作类型枚举 - 所有角色共用的基础动作
public enum Action {
IDLE, WALK, JUMP, FALL,
ATTACK1, ATTACK2, ATTACK3,
ATTACK1, ATTACK2, ATTACK3,ATTACK4,
HIT, DEFEND,
SPECIAL1, SPECIAL2,
DEATH