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Game/target/classes/uno/mloluyu/versatile/FighterController.class

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2025-09-26 09:31:35 +08:00
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>=4'uno/mloluyu/versatile/FighterControllercom/badlogic/gdx/InputAdapterfighter&Luno/mloluyu/characters/SimpleFighter; pressedKeysLcom/badlogic/gdx/utils/Array; Signature3Lcom/badlogic/gdx/utils/Array<Ljava/lang/Integer;>;keyPressDurationLjava/util/Map;5Ljava/util/Map<Ljava/lang/Integer;Ljava/lang/Float;>;<init>)(Luno/mloluyu/characters/SimpleFighter;)VCode
 ()Vcom/badlogic/gdx/utils/Array
  java/util/HashMap
   LineNumberTableLocalVariableTablethis)Luno/mloluyu/versatile/FighterController;update(F)V'java/lang/Error)<00>Unresolved compilation problem:
The method handleInput(int, boolean) in the type SimpleFighter is not applicable for the arguments (int, boolean, float)
&+ ,(Ljava/lang/String;)VkeyDown(I)ZkeyUp
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getFighter(()Luno/mloluyu/characters/SimpleFighter;
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