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Game/target/classes/ui/uiskin.json

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{
"com.badlogic.gdx.graphics.g2d.BitmapFont": {
"default-font": {
"file": "default.fnt"
}
},
"com.badlogic.gdx.graphics.Color": {
"black": {
"r": 0,
"g": 0,
"b": 0,
"a": 1
},
"white": {
"r": 1,
"g": 1,
"b": 1,
"a": 1
}
},
"com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable": {
"dialogDim": {
"name": "white",
"color": {
"r": 0,
"g": 0,
"b": 0,
"a": 0.45
}
}
},
"com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle": {
"default": {
"up": "button-up",
"down": "button-down"
}
},
"com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": {
"default": {
"up": "button-up",
"down": "button-down",
"font": "default-font",
"fontColor": "black"
}
}
}